As successful as this virtual world is, and as much as i understand why it makes sense, I still believe it has gone too far. It did not take much at all to find a Farmville cheater site. This is probably one of the more ridiculous websites I have seen lately. Topfarmvillefarmer.com is the complete guide to building the best farm in the Farmville community! Complete with autobots to crop for you, and the top selling Farmville guide book, pwn your friends. Seriously though, that's ridiculous, paying money for books and guides for a game comparable to Zuma. But, I suppose if it makes you happy, and the small group of 15 responsible for Farmville make money in the long run, then it's a win-win.
I realize that could have been a more informational post, but I decided to have some fun with it. Seeing as my entire family (including mom) plays Farmville, I am not too fond of it. Social Networking is where virtual worlds are now; it is all the rage. It only took Farmville two months to get 11 million users, so it is hard to tell where virtual worlds will be anywhere in the future. They can come and go so rapidly. I feel like, no matter what happens, virtual worlds will be where the people are. They have found an online niche within Facebook. Then again, I only touched on virtual worlds within social networking, which is one of many facets of virtual worlds.
(1) http://money.cnn.com/2007/06/14/news/companies/virtualworlds/index.htm
(2) http://www.virtualworldsnews.com/2009/08/zynga-exec-spills-beans-on-farmville-success.html
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